A Bit About Me
My name is Jordan Mellow. I currently work at Ubisoft Montreal as a Generalist Programmer where I've been working on the Presentation/UI team on For Honor since 2015. I previously worked on the PC Team for Rainbow Six: Siege before launch, as well as some casual titles.
I consider myself a jack-of-all-trades, and a master of as many as I can manage. I've done a little bit of everything; engine and optimization, porting, tools and support, graphics, gameplay, UI, online, and build pipeline/management, for example.
I mainly program in C++ but I have experience in a ton of languages and platforms.
|Shading||Cg, HLSL, Unity ShaderLab|
|Platforms||PC, Linux, Mac, Xbox One, PS4, Xbox 360, PS3, WiiU, 3DS, Vita|